Showing posts with label Xbox360. Show all posts
Showing posts with label Xbox360. Show all posts

Friday, 12 September 2014

Destiny Or Borderim Age ?




So my brother got destiny on day zero and I thought you know wha I'll have a go
I started the game and first thing that I had to do was choose my race, gender and modify my character face, a bit like skyrim, I also I had to choose my character skill, a choice of three, just like dragon age.
Then I began the story started fighting my way through it's a good fps playstyle but I couldn't help thing it looked familiar and then the tutorial voice said 'look a loot chest open it and see what it's got inside' and that looked familiar as well then I realised they were like borderlands playstyle and loot chests. 
I then recived some armour and new gear and went to equip them and that was in a skyrim like style.

I think the makers of destiny have taken features from some of the best games of the past decade and put it together in their recent production. 

Although I feel that this games has ripped off some of my favorite games but it sort of makes a good impression on me because it is familiar and easy to play, the makers were logical about this and I respect them for that. 
6/10

Monday, 16 June 2014

Dragon Age: Inquisition




Dragon Age: Inquisition is the eagerly awaited sequel to Dragon Age: Origins and Dragon age 2, it is the third game in the series and will be released on XboxOne, Xbox360, PS3, PS4 and PC on October 7th 2014.

I think in this post I'm just going to list new and returning features to the game.

Bioware have released that the game will have 4 playable races that are both male and female, Human, Dwarf, Elf and Qunari.
The tactial view, from Origins on PC, has made a comeback for all consoles in Inquisition.
Combat has been overhauled and will focus more on the player's' ability requiring  less random button mashing when stamina is low.
Romance has changed from the old gift and dialogue based system and replaced with romance occuring in reaction to events and different variables which are specific to different characters.
Decisions made in the game will have a greater impact on the story and give the player more control over their gaming experience.
Keeps and forts have been introduced which can be captured for the Inquisition, and when they are captured new areas open up in the world for the player to explore.
The game will begin with a new protagonist and Bioware employee Mike Laidlaw mentioned that playing as a different character "does not mean your old character may never appear in future games" which could mean that the player could meet their original protagonist.

Sunday, 15 June 2014

Borderlands: The Pre-Sequel



Anyone who knows me knows that I am a big fan of the Borderlands series, so I was very excited to hear of the pre-sequel in the past week, and on hearing it I begun my research (as you do).

The 4 new playable characters are:
Athena 'The Gladiator' who has a temporary shield that can absorb damage and convert it into energy that can be used against enemies
Wilhelm 'The Enforcer' a human who with the right upgraded can be transformed into the cybernetic badass you face in Borderlands 2
Lynchwood sheriff Nisha 'The Lawbringer'
And Claptrap 'The Fragtrap', Yes Claptrap is a playable character I love this so much.
Each character will have their own specific skill trees that will be upgraded in the classic Borderlands style.

The storyline focuses on Handsome Jack and his attempt to escape his exile from the Hyperion moonbase, and take over it for his own plans. The characters named above begin as Handsome Jacks mercenaries. Jack will begin with good intentions and as the story expands he gets twisted and it shows his fall into evil and how he is twisted into what he is on the Borderlands 2 story.

The game will be placed on Pandoras moon and there will be low gravity so jumping is higher and players can use oxygen tanks like jetpacks to perform double jumps, hover and ground slam attacks, there will be different kinds of oxygen tanks that provide stat bonuses, and ad elemental damage to the ground slam attacks. 2 new weapon types are also introduced to this game and they are laser based and cryogenic weaponry.

This game will be relaesed on PC, Xbox360 and the PS3 on October, 17th 2014.

Thursday, 17 April 2014

Deadlight Review



As many of you will know by now Microsoft launched a scheme to attract people to Xbox live gold last year called games for gold, in which they give away 2 free games every month and this month it's Hitman Absolution and of course Deadlight. 

So let's begin,

Deadlight is a side scrolling action/horror platforming game made in 2012 by Tequila Works, 
I must admit it is a pretty decent game and I have enjoyed playing it so far (I haven't finished it yet but I like it so far so I thought I would make a review already, I will make another when I finish it).

You play as Randall Wayne in a zombie Apocalypse set 1980s Seattle, he is in Seattle because it is the last known safe point in America, along the way he got separated  from his wife and daughter  and found accompaniment with a few other survivors and this is where the game begins. 

One thing I love about the game is that it isn't a traditional zombie game where you either hide from the different types of zombies, each with different weaknesses  or shoot them giving off highly animated blood and gore, it is a very minimalistic game,  with some rather challenging puzzles I might add, and Tequila Works deserve a pat on the back for this game. 
As I said before it is a scrolling platformer so in other words it's like the original Prince of Persia games. There is shooting  with in the game but it doesn't lead to high def blood, guts and gore.
I have noticed that all the achievement names are song titles which made me chuckle, for example when you break down your first door you get the achievement 'Knocking on heavens door'.
The cinematics in the game are outstanding, it isn't just a character talking it's a voice over by Randall to a comic style animation but it isn't straight animation it is jumpy and artistic just like a comic book.

Overall after playing what I'm going to call  half if the game, judging by the achievements a I have collected, I will give the game a 4/5 and I'm expecting big things from the second half.

Tuesday, 8 April 2014

Assassins Creed 4: Black Flag Review


Seems though I have been posting a lot about AC Unity I thought I would do a Black Flag review. (Yes, I have played and completed the game)

So, Lets begin

In BF you play as Edward Kenway, Connor's (AC3) grandfather, A privateer turned pirate.
when the ship he is sailing on sinks he washes up on shore with an assassin called ........... and Edward kills him, searches finds a letter and a mysterious item so Edward take the assassins outfit, the letter, the item acquires a ship and sails to the destination on the letter and thus the story unfolds.

Black flag expands on the sailing and hunting aspect from from AC3 and gives the player a chance to upgrade Edwards ship, the Jackdaw, as well as his own Armour, tools and holsters/ammo pouches.
A new way to hunt has been added to this game and that is harpooning, you can harpoon a range of sea animals from Hammer head sharks to Great white whales. Great white whales can be found either by chance or by your friends sharing its location so the more friends you have playing the story then the more white whales you can hunt.

To upgrade your ship and harpoons you must hunt down and pillage and plunder any ships you can find and liberate resources such as metal, wood and cloth.
To upgrade your armor and weapon holdsters to need to hunt animals and skin them like in AC3 exept you dont have snares to catch the animals or bait to attract them you must hide in bushes or in trees and pounce on your prey, these animals range from rabbits to crocodiles.

Maps can be found giving hints to hidden treasures such as plans for elite ship parts that can give you a massive advantage over enemy ships and forts, and another way to find plans and hidden treasure is deep sea diving into ship wrecks.

When I did research about this game I was shocked when I searched some names of the pirates and they were all real and their deaths were all correct even Blackbeard died by the hand of the right person.

Overall this game is an outstanding make and play.

Tuesday, 1 April 2014

Assassins Creed Unity Information

Doing my research into the setting of Unity and i have found out a few things that dissapointed me and possible others.
For starters the french revolution was during 1789-1799 and the Effiel tower was started to be built in 1887 so we wont be climbing up the tower for a view point.

I dont yet know o if the assassin in question is a decendent of the Kenway's but i will be questioning and researching it all.

Monday, 31 March 2014

Assassins Creed Unity more information

It has been released on twitter that AC 3 and AC Unity was hinted towards in AC Brotherhood
Out of the symbols that were released in the hologram sort of things near the games finale 2 of them most outstanding ones were the american revolution (AC3) and the French Revolution (AC4).

Thursday, 27 March 2014

Thief Review

 



Only played on Xbox 360 but I believe that all platforms are the same.

If you like sneaking, murdering, stealthing and stealing then this game is for you.

Thief is a first person sneaker/looter game that can be played in many ways, you can be stealthy, stick to the shadows and don't harm anybody, or you can be aggressive and kill anyone who stands between you and your target, in my opinion I prefer the second choice but it is quite costly on your loot money because arrows aren't cheep from back alley dealers.
You play as a seasoned thief named Garrett, in a sort of steampunk world that is kinda like the Victorian age but with technological advances, and on a hiest with a young naive partner something strange happens and when you wake, after a long period of time, she is gone and you are being transported through the city in a beggars waggon so to speak and you do all in your path to find her and find out what happened on that fateful night.

The games story is very well written and kudos to its writers but I have one critisism about the story and the is the ending I found it disappointing and confusing.

The game play is intense at parts with make it a thrilling play, especially through certain  missions that even include some jump scares, and that's all I'm leaking to you by the way.

The use of the different tools and weapons you can get that help throughout the game and give you more routes and secrets through each mission, this includes making it easier, and some times harder to escape from guards, or break into building to steal your loot.
For example, oh wait SPOILER ALERT, The wrench tool you can use to open air vents/sewer pipes assisted me all the way through the story as well as in the side missions, of which there are many. even when I stumbled into a room, through one of these vents, with someone in and I thought it was a guard and tried to kill him and it turned out to be a merchant/Black market dealer, what ever your preference is.

The wide range of puzzles so to speak is mentally challenging in the later parts of the story, in where you have to sneak, distract or kill your way through the building, street or prison to get to your destination or prize, there are guard dogs, birds, broken glass, torches, fires, breakable ornaments and bottles that can all give away your position to the guards and other enemy's in the game.

The upgrade system for your skills is in the game is well designed you chaose which area you would like to upgrade weather it being, sneaking, archery, speed, focus or lock picking and it can be upgraded twice giving you a great advantage throughout the game.

My only critisim is that the map is somewhat misleading and that there is no clear passages from one map to another  so finding your way from one area to another for looting purposes or going to visit the Queen of beggars for upgrades or Basso for jobs can be confusing.